Skills list View source History Talk9 1,909pages on this wiki Redirected from Blizzard Skills likely improve with greater proficiency in their skill group. Type # Name Targets ATK MAG RNG EFF AP PHY MAG BRK NOTE General 1 Double Edge Weapon 0 0 W 0 8 2 0 140 General 2 Cross Edge Weapon 0 0 W 0 10 3 0 175 General 3 Sonic Wave Single 0 0 4 0 12 1 0 180 General 4 Solid Caliber Single 0 0 4 0 14 2 0 245 General 5 Square Cross Weapon 0 0 W 0 14 8 0 280 Power 6 Power Attack Weapon 15 0 W 0 8 1 0 170 Power 7 Meteor Impact Weapon 30 0 W 0 10 1 0 212 Power 8 Burst Hit Weapon 0 0 W 1 12 1 0 232 Knockback Power 9 Issen Line: 5 0 0 5 0 14 1 0 212 Power 10 Deadly Blow Weapon 50 0 W 0 14 3 0 306 Combo 11 Rush Weapon 0 0 W 0 8 4 0 95 Combo 12 Blast Single 0 0 3 0 10 3 0 150 Combo 13 Rapid Move Weapon 0 0 W 0 10 8 0 118 Combo 14 Charged Blast Single 0 0 3 0 14 7 0 217 Combo 15 Rush Beat Weapon 0 0 W 0 14 16 0 202 Special 16 Trick Hit Weapon 0 0 W 0 8 3 0 115 Special 17 Steal Weapon 0 0 W 25 12 0 0 0 Steals an item Special 18 Vanish Strike Line: 5 0 0 5 0 12 1 0 210 Special 19 Critical Charge Weapon 0 0 W 5 10 6 0 157 Chance of Critical Special 20 Shadow Sting Weapon 0 0 W 5 14 12 0 236 Chance of Critical Fire 21 Fire Single 0 15 4 0 10 0 1 212 Fire 22 Power Up Single 0 0 2 5 12 0 0 0 Raises STR Fire 23 Flame Edge Weapon 0 0 W 0 10 1 0 212 Fire 24 Fireball Radius: 1 0 0 3 0 14 0 3 232 Fire 25 Power Up+ Radius: 1 0 0 2 10 20 0 0 0 Raises STR Fire 26 Crimson Attack Weapon 0 0 W 0 16 3 0 340 Fire 27 Crimson Edge Single 0 0 5 0 16 0 3 340 Water 28 Ice Needle Single 0 0 4 8 10 0 2 137 Chance of Poison Water 29 Refresh Single 0 0 4 0 8 0 0 0 Cure Sleep/Para/Poison/Blind Water 30 Magic Up Single 0 0 2 5 12 0 0 0 Raises INT Water 31 Ice Vein Weapon 0 0 W 3 10 1 0 168 Chance of Poison Water 32 Glacier Single 0 0 4 10 14 0 3 210 Chance of Poison Water 33 Magic Up+ Radius: 1 0 0 2 10 20 0 0 0 Raises INT Water 34 Cure All Single 0 0 4 0 12 0 0 0 Cures all status ailments Water 35 Icicle Attack Weapon 0 0 W 5 16 3 0 270 Chance of Poison Water 36 Blizzard Radius: 1 0 0 3 10 16 0 4 270 Chance of Poison Thunder 37 Thunder Single 0 15 4 8 10 0 1 187 Chance of Paralysis Thunder 38 Thunder Spike Weapon 0 0 W 3 10 1 0 193 Chance of Paralysis Thunder 39 Accuracy Gain Single 0 0 2 25 12 0 0 0 Raises HIT Thunder 40 Evasion Gain Single 0 0 2 25 12 0 0 0 Raises EVA Thunder 41 Spark Shot Single 0 0 4 10 14 0 8 245 Chance of Paralysis Thunder 42 Focus Single 0 0 2 25 20 0 0 0 Raises HIT, EVA Thunder 43 Lightning Attack Weapon 0 0 W 5 16 3 0 290 Chance of Paralysis Thunder 44 Lightning Line: 5 0 0 5 15 16 0 4 310 Chance of Paralysis Wind 45 Wind Radius: 1 0 0 3 8 10 0 1 118 Chance of Sleep Wind 46 Speed Up Single 0 0 2 5 12 0 0 0 Raises AGI Wind 47 Void Shock Weapon 0 0 W 3 10 1 0 156 Chance of Sleep Wind 48 Speed Up+ Radius: 1 0 0 2 10 20 0 0 0 Raises AGI Wind 49 Storm Radius: 1 0 0 3 5 14 0 3 183 Chance of Sleep Wind 50 Storm Attack Weapon 0 0 W 5 16 3 0 250 Chance of Sleep Wind 51 Tornado Radius: 1 0 0 4 10 16 0 6 270 Chance of Sleep Earth 52 Earth Needle Single 0 0 4 0 10 0 2 156 Earth 53 Stamina Up Single 0 0 2 5 12 0 0 0 Raises VIT Earth 54 Earth Spike Weapon 0 0 W 0 10 1 0 206 Earth 55 Harvest Heal Radius: 1 0 50 1 0 10 0 0 0 Radius is centered on user Earth 56 Stamina Up+ Radius: 1 0 0 2 10 20 0 0 0 Raises VIT Earth 57 Temperor Radius: 1 0 0 4 0 14 0 4 253 Earth 58 Sanctuary Radius: 2 0 100 2 0 24 0 0 0 Radius is centered on user; Heals linked allies Earth 59 Gaia Attack Weapon 0 0 W 0 16 3 0 340 Earth 60 Stone Shower Radius: 2 0 0 4 0 16 0 6 300 Dark 61 Capture Weapon 0 0 W 15 15 0 0 0 Attempt to capture weak (HP < 5%) monster Dark 62 Black Mist Single 0 0 4 8 10 0 3 156 Chance of Blind Dark 63 Shadow Attack Weapon 0 0 W 8 10 1 0 187 Chance of Blind Dark 64 Dark Flame Single 0 0 4 10 14 0 4 271 Chance of Blind Dark 65 Drain Energy Single 0 0 4 0 16 0 1 270 HP Drain Dark 66 Nightmare Weapon 0 0 W 10 16 3 0 330 Chance of Blind Dark 67 Dark Ray Single 0 0 4 10 16 0 6 320 Chance of Blind Dark 68 Gravity Single 0 0 4 25 20 0 0 600 Chance of setting enemy to 1/4th current HP Light 69 Ascension Single 0 15 4 0 10 0 1 150 Light 70 Heal Single 0 50 4 0 8 0 0 0 Heals ally Light 71 Shining Strike Weapon 0 0 W 0 10 1 0 168 Light 72 Ascension Shower Single 0 0 4 0 14 0 3 245 Light 73 Light Heal Radius: 1 0 0 4 0 16 0 0 0 Heals allies Light 74 Resurrect Single 0 0 3 1 16 0 0 0 Ressurrects ally with low health Light 75 Divine Attack Weapon 0 0 W 0 16 3 0 310 Light 76 Ray Single 0 0 4 0 16 0 6 230 Light 77 Advanced Heal Single 0 400 4 0 12 0 0 0 Heals ally Light 78 Resurrection Single 0 0 3 50 24 0 0 0 Ressurrects ally with high health Light 79 Extra Heal Radius: 1 0 100 4 0 24 0 0 0 Fully heals allies Extra 80 Merciful Strike Weapon 0 0 W 0 8 1 0 0 Cannot kill enemy, leaves enemy with 1 HP Extra 81 Impulse Single 0 0 4 0 10 0 5 181 Extra 82 Prayer Single 0 0 3 200 12 0 0 0 Increases experience gain Extra 83 Status Up Single 0 0 2 5 18 0 0 0 Raises all stats Extra 84 Atomic Hole Single 0 0 4 0 14 0 8 280 Extra 85 Gospel Single 0 0 3 100 12 0 0 0 Increases EP gain Extra 86 Stardust Radius: 2 0 0 3 0 16 0 12 350 Extra 87 Revive Single 0 0 2 1 40 0 0 0 Auto-Revive once on target Read more Drop system: Every monster can carry up to five items. There are two normal items, two rare... Enemies Capturing monsters has many benefits: A captured enemy can be used like any other party member... Capturing Monsters EF - Extended field. Party members in the character's extended field are affected by the... Will Powers Categories: Combat