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World Map - Random Encounter

Cerberus
Normal drop: Beast Skin
Rare drop: Madu, Orichalcum Ore
Overkill : Beast Skin
Capture : Possible to capture
Exchange : Large Gold Claw
Location (Quest) :
Location (World Map) :
Statistic
Class: Devil
Level: 52
Capture Level: 51
ATK DEF MAG RST HIT AVD MOV
Easy 5
Normal 2,717 350 1,355 352 205 33 5
Hard 2,592 513 1,618 480 246 89 5
Captured 348 120 186 124 96 33 3
STR VIT INT AGI LUK AP HP
Easy
Normal 121 67 60 38 49 30? 24,463
Hard 154 107 89 50 79 42 22,257
Captured 58 40 31 31 35 19 7663
Rank C D F C E
Resist Absorb Weak
Inherent Attributes
Equip Ruin Gear Bone Mail
Will Power Resolve Anticipation Thrust Anger
Captured WP Resolve Anticipation
Extra Skill Power Mist Crush Neutral Howl Fire Inferno of Hell
Weapon Slot General Sonic Wave General Solid Caliber Power Issen Fire Fireball
Unit Slot General Double Edge General Cross Edge Power Burst Hit Fire Flame Edge Fire Crimson Edge Lightning Thunder Spike
Captured Slot General General General General Power Power Power Power Fire Fire Lightning Thunder
Note
There are two of them for your first encounter. Attack them 3-on-1. That way you'll damage them both and can focus your attacks more. Note: The two at Ginnunga Canyon are impossible to catch.

They are pretty vulnerable to sleep, if you have a mage with wind magic you can perma sleep them, and deal with them pretty easy.



Ginnunga Canyon

 
Cerberus (Path 5B)
Normal drop: Beast Skin, Generation Crystal
Rare drop: White Frame, Phantom Bracelet
Overkill : AGI Up
Capture : Impossible to capture
Exchange : N/A
Location (Quest) :
Location (World Map) :
Statistic
Class: Devil
Level: 48
           
ATK DEF MAG RST HIT AVD MOV
Easy 5
Normal 5
Hard 2933 410 1463 424 230 76 5
STR VIT INT AGI LUK AP HP
Easy
Normal
Hard 157 87 78 49 63 31,801
Resist Absorb Weak
Inherent Attributes
Equip Ruin Gear Bone Mail
Will Power Resolve Anticipation Thrust Anger
Extra Skill Power Mist Crush Neutral Howl Fire Inferno of Hell
Weapon Slot General Sonic Wave General Solid Caliber Power Issen Fire Fireball
Unit Slot General Double Edge General Cross Edge Power Burst Hit Fire Flame Edge Fire Crimson Edge Lightning Thunder Spike
Note
They are pretty vulnerable to sleep, if you have a mage with wind you can perma sleep them, and deal with them pretty easy.


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