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2-silver
Leonis (CV: Yūki Kaji)
Full name: Leonis Family  
Profile Leonis
Race: Human or 3/4 Human and 1/4 Harpuia Sieghart (Father)
Friedelinde (Brown Haired) / Routier (Blonde Haired) / Sayane (Black Haired) (Mother)
If Friedelinde Is Chosen:
Eugene (First Cousin-In-Law Once Removed)
Niel (Second Cousin)
If Routier Is Chosen:
Cal-Vina (Uncle)
Mimel / Alice / Tetora / Dana / Apli / Shernini (Wife)
If Alice Is Chosen:
Eleazal (Father-In-Law)
If Dana Is Chosen:
Zelger (Father-In-Law)
If Shernini Is Chosen:
Sharleen (Grandmother-In-Law)
Generation: Second Generation
Joins at: Garnizon Garrison
Biography
Age: 18
Height: 176cm (5'9)

A hero of the second generation, Leonis is proud of the accomplishments of his parents in the name of peace and enthusiastically followed in their footsteps. Because he was promoted to the position of commander at such a young age, he can't stop wondering if his promotion was due to his skills or if he was simply put in charge because of his father's past successes.

His philosophy of living life to its fullest comes from the influence of those around him as well as the loss of his parents at an early age. Leonis and well-behaved and mature beyond his years as a result of being raised with a certain amount of discipline. However, as he is so self-sufficient, this rather large pool of parental figures suffer from crushing boredom, as they would like nothing better than to coddle him into insensibility.

Leonis' ultimate goal in life is to bring about peace in the world, although he is unsure of what his role would be in a world without war.



Appearance

Thanks to his father's achievements, Leonis is privileged enough to wear a royal suit which is both elegant and practical. He will always have short hair, much like his father.

Friedelinde

If Friedelinde is his mother, then Leonis will strangely inherit most of his appearance from his father. He inherits his father's hair and eye colors and wears a white and black suit, black shoes, white gloves and a red scarf.

Sayane

Dark blue eyes, raven hair, dark blue and white suit, white shoes, Dark blue gloves and an orange scarf.

Routier

Light blue eyes, blonde hair, white and light blue suit, blue shoes, white gloves and a red scarf.

Personality

Leonis is noble and mature beyond his years, mostly as a result of Alice's teachings. He believes that those who were forcefully corrupted by darkness can be saved which is why he is reluctant to kill Vastor and Arzest, but doesn't hold the same view for those who willingly allowed themselves to fall prey to it, like Giganda and Summerill.

Unlike Sieghart or most of the Agarest protagonists , Leonis' destiny wasn't gave or forced upon him by a outside force, but rather determined by himself, as he chose to honor his parents' legacy and protect the world from darkness.

History

Initially raised by his parents to the best of their abilities, both Sieghart and the three maidens of the pillar sacrificed themselves to free Hass Calinou from his prison. He was then raised by Sieghart's companions and educated by Alice and spent much of his childhood with Niel and Mimel. Due to both his father's rank and achievements and Leonis' own skill in fighting and leading, he was quickly promoted to the rank of commander and successfully led his forces to numerous victories, defeating every assault attempted by the forces of darkness. When the darkness partially corrupted Vashtor, Leonis was reluctant to kill his former comrade but was nevertheless defeated by the high gurg. Tasked by Eleazal to save Hass Calinou and obtain his remaining artifact, he was tasked by the latter to escape with Werdefahrt. When Mimel's attempt to give Werdefahrt to the forcess of darkness to save Leonis and his friends, he was able to use his link with her to find her. After the truth about Mimelia is revealed, Leonis resolved to follow Mila and stop her. On his way he meets and defeats Giganta, as well as end Arzest's torment. However, he refused to kill Vashtor. Together with his companions, he is able to defeat Mila.

NORMAL ENDING SPOILERS

After defeating Mila, the power contained within her became unstable. Leonis and Mimel sacrifice themselves to prevent a cataclysm. Afterwards Leonis and Mimel are reunited with Sieghart and the maidens of the pillar, who say that they will watch over the world together and that Leonis shouldn't blame himself for the events that happened.

TRUE ENDING SPOILERS

After defeating Mila, the power contained within her became unstable. Leonis and Mimel are able to prevent a cataclysm by sealing Mila to the Boundary Plane with Werdefahrt but are then confronted by Summeril. After a long battle they defeat Summeril, but he instantly recovers. Mila agrees to restore the power to Werdefahrt to seal Summeril to the Boundary Plane. Afterwards Leonis marries one of the heroines. Hearing from an oracle about a source of magical power inside the Scarred Mountains, Leonis and Mimel find a portal which allows them to travel to the Boundary Plane, as well as allow Sieghart and the maidens of the pillar to return to the normal world.

Equipment

Sieghart's Sword: Inherited from his father, Leonis may wield this sword in conjunction with his other one if he's able to.

The Oathsworn (誓いの封剣, Chikai no Fūken lit. Sealed Sword of the Oath): Also known as -Werdefahrt-, and later as the -Oathsworn-, this sword was one of the three artifacts forged by Hass Calinou, and is somewhat inspired by Sieghart's sword in design. Having enough power to seal away gurgs and even gods, this weapon's power is stolen by Mila but is restored in the True End.

Powers and Abilities

Unlike other characters who were soul-bred, Leonis' powers and abilities are partially determined by Sieghart's decisions too. He learned various attack techniques from his father's companions, especially Eugene and Alice, and is able to call upon the powers of light in battle and even turn his own soul into a weapon. Like his Father, Leonis and Mimel are able to feel each other's presence.

Character Stats

Statistics
Starting level: 33
Class: Heir
New class: Oathsworn Lord
Weapons: Variable
Role in party: Variable
Skill Slots
Innate

    

Class change

    

Rank Base Statistic Class Change Bonus
STR Variable Variable Variable
VIT Variable Variable Variable
AGI Variable Variable Variable
INT Variable Variable Variable
LUK Variable Variable Variable
AP Variable Variable
MOV Variable
HP Variable Variable
Extended area
High Relationship Areas

Friedelinde

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Routier

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Sayane

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Low Relationship, Weapon Type Areas

Sword

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Knuckles

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Spear

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Sword & Staff

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Gun

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Sword & Dagger

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Dagger

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Breaker

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Scythe

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Staff

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x : Character
■ : Extended area
Will Power
Variable
Variable
Variable
Variable


Extra Skills
Arc Raid (アークレイド, Āku Reido)
A multi-blow attack passed down by Eugene, of all people. Has a chance of landing a critical hit.
Type: Extra Extra
<acronym title="Attack">ATT</acronym> <acronym title="Magic">MAG</acronym> <acronym title="Range">RNG</acronym> <acronym title="Break">BRK</acronym> <acronym title="Effect">EFF</acronym> <acronym title="Attribute">ATR</acronym> <acronym title="Used AP">AP</acronym> <acronym title="Used SP">SP</acronym> <acronym title="Attack hits">AH</acronym> <acronym title="Magic hits">MH</acronym>
150/168/0 4 1080 10 - 18 50 6/3/0 0/3/6
Raging Force (レイジングフォース, Reijingu Fōsu)
Shreds a target with blades of light and then damages them with a devastating aura and lowers all of their abilities.
Type: Extra Extra
<acronym title="Attack">ATT</acronym> <acronym title="Magic">MAG</acronym> <acronym title="Range">RNG</acronym> <acronym title="Break">BRK</acronym> <acronym title="Effect">EFF</acronym> <acronym title="Attribute">ATR</acronym> <acronym title="Used AP">AP</acronym> <acronym title="Used SP">SP</acronym> <acronym title="Attack hits">AH</acronym> <acronym title="Magic hits">MH</acronym>
300/318/0 0/318/300 3 1950 15 - 32 100 9/5/0 0/4/9
Shining Strike (シャイニングストライク, Shainigu Sutoraiku)
Shining Strike. Leonis's ultimate technique. Eviscerates a target with a cross-shaped incision and lowers their SP.
Type: Extra Extra
<acronym title="Attack">ATT</acronym> <acronym title="Magic">MAG</acronym> <acronym title="Range">RNG</acronym> <acronym title="Break">BRK</acronym> <acronym title="Effect">EFF</acronym> <acronym title="Attribute">ATR</acronym> <acronym title="Used AP">AP</acronym> <acronym title="Used SP">SP</acronym> <acronym title="Attack hits">AH</acronym> <acronym title="Magic hits">MH</acronym>
600/637/0 0/637/600 5 7200 0 - 50 250 12/6/0 0/6/12



Weapon/Skills

Your weapon will vary according to Soul Cards you pick and your Wife affection level. Each class also has its own unique Soul Cards. Soul Cards will change based on your choose of Warrior, Battle Mage or Sorcerer.

Slot
Weapon

1

2 3

4

EX Type
Sword, Greatsword General General Power Power ATK
Dagger Combo Combo Special Wind ATK/MAG
Spear General General Power Power ATK
Staff Special Special Light Extra MAG
Knuckles Combo Combo Power Power ATK
Breaker Special Special General Thunder MAG
Gun Power Power Combo Combo ATK
Scythe Power Power Dark Extra MAG
Sword and Dagger Combo Combo Special Fire ATK/MAG
Sword and Staff General General Power Light ATK/MAG

Skill Slot 5 is determined by Sieghart's 3rd Skill card from character customization.

Skill Slot 6 is determined by your Wife:

a) Friedelinde - Thunder

b) Routier - Water

c) Sayane - Wind

Will Power

Slot 1 and 2 is determined by your Wife

Slot 3 and 4 varies when you use your Proof of Valor. It is determined by your wife, weapon, and EX Type.

Use Proof of Valor at level 45-47 for early 3rd Will Power.

Use Proof of Valor at level 45-low 50's for early 4th Will Power.

Breaker have fixed Will Power for 3 and 4. It's always Satori and Unleashed Magic.

Fixed Will Power Will Power with Proof of Valor
Wife 1 2 3 (Early) 3 (Late) 4 (Early) 4 (Late)
Friedelinde Spirit Parry Anger Based on weapon Unleash All Based on EX
Routier Potential Genius Magic Barrier Based on weapon Unleash All Based on EX
Sayane Accuracy Total Resistance Kill Switch Based on weapon Unleash All Based on EX

Late Proof of Valor

Late Will Power
Weapon 3 4
Sword, Greatsword Anticipation Desperate Strength
Dagger Anticipation Desperate Strength
Spear Guard Anger
Staff Block Magic Critical Break
Knuckles Qigong Unleash Magic
Breaker Satori Unleash Magic
Gun Guard Kill Switch
Scythe Block Magic Critical Break
Sword and Dagger Qigong Anger
Sword and Staff Satori Anger

Special Arts Combinations

# Name Effects Characters Attribute ATK MAG Range

Break 'Value

Effect ATK MAG

Total SP

Total AP

Book
1 Abrasion Cluster Lowers all of a target's abilities.

ExtraLeonis EX3

PowerGalios EX2

ExtraCal-Vina EX3

Extra 768 768 5 (Single Target) 18968 65 8 4 600 132 Esoteric Book 12
2 Soul of Infinity Lowers all of a target's abilities.

ExtraMimel EX3

ExtraLeonis EX3

ExtraSieghart EX3

Extra 768 768 5 (Radius of 3) 26937 68 12 6 750 150 Esoteric Book 25
3 Terminal Shot Has a chance of landing a critical hit.

ComboEugene EX3

PowerNiel EX3

ExtraCal-Vina EX3

ExtraLeonis EX3

Combo 768 768 1 34060 100 32 10 1000 200 Esoteric Book 19
4 Ultimate Force Lowers a target's AP.

ComboEugene EX3

ExtraLeonis EX3

PowerNiel EX3

LightAlice EX3

PowerGalios EX3

Combo 768 768 4 44730 45 76 30 1250 250 Esoteric Book 19
5 Final Strike Lowers a target's AP

ExtraLeonis EX3

ComboEugene EX3

ExtraCal-Vina EX3

PowerGalios EX3

ExtraSieghart EX3

PowerNiel EX3

Extra 768 768 5 59400 60 88 36 1500 300 Esoteric Book 22
6 Soul of Blaze Has a chance of landing a critical hit

LightAlice EX3

ExtraMimel EX3

LightEllis EX3

ExtraDyshana EX3

ExtraSieghart EX3

ExtraLeonis EX3

Extra 768 768 5 (Radius of 3) 59475 60 34 62 1500 300

Trivia

  • Leonis' name means "Lion's Strength" in Greek.

External links

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