Record of Agarest War Zero, known as Agarest Senki Zero (アガレスト戦記 ZERO, Agaresuto Senki Zero) in Japan, is a tactical role-playing game developed by Compile Heart and Red Entertainment. It was published in Japan by Idea Factory on June 25, 2009 for the PlayStation 3 and published by Aksys Games in North America on June 14, 2011 for the Playstation 3 and Xbox 360. It is the prequel to the 2007 game Record of Agarest War.
As of July 2010, Agarest Senki Zero: Dawn of War has been released for Xbox 360. The Xbox 360 version was released with extra content not found in the PS3 version of the game, such as costumes, CGs and more. There is also an extra mode where you can return to the maps from the previous game, and unlock characters via PlayStation Store. This mode is available in both the PlayStation 3 and Xbox 360 versions.
Agarest: Generations of War Zero for PC (Steam) has been released on April 17, 2014.
Long before Summerill and the gods of darkness were defeated in Record of Agarest War, another battle was fought across generations to save the world from evil. Record of Agarest War Zero takes you back to that ancient time…
The war between the forces of darkness and the forces of light, a conflict already many years old, has been fought to a stalemate. In the nation of Kraltarla, the forces of light hold back the evil hordes of darkness spilling from Findeste at the Scarred Mountains, but only just. In a desperate attempt to gain an advantage that could change the course of the war, the generals of the armies of light dispatch their loyal servant Sieghart, whom fate has seen fit to grant a strange and awesome power. Sieghart’s mission takes him across Kraltarla to gather the components for a magical tool that can free the imprisoned blacksmith of the gods, so that he might forge magical artifacts of great and terrible power for the forces of light.
The Battles are the same as the first game, the maps, and the Soul Breed System. Two new features are introduced: Vacation Days and Soul Cards. There is also an Extra Mode and much of the content of the first game is available in this one too.
Differences / Improvement
There are some differences from the original Agarest game.
- There are only 2 generations in this game. The first protagonist achieves his destiny while the second one chooses to fight against the darkness on his own accord to honor his father.
- There are only 15 party members, 9 in the first gen and 6 in the second. This is a lot less than the first game with the first having 34 characters. However, every party member from the first game can be obtained via Extra Mode or DLCs.
- During cutscenes, the game uses AAS (Action Animation System). As such the characters' mouth will move while talking, eyes will blink, and clothes and hair will rustle in the wind.
- The towns are more interactive.
- Players now have more control over the battle style of the main character, as well as his skills, by way of a card system. By picking the appropriate cards, Sieghart can be customized to reflect the type of fighter one wishes to play.
- Dungeons are replaced by secondary maps.
- Costumes for female party members.
- Post True-End events for both the first game (unvoiced) and Zero (fully voiced).
- One-time events that allow you to capture the gods (requires True End). While captured like monsters, they are treated like party members (can level up, can be equipped with normal equipment, show up normally in the equipment and status menus and have battle dialogue).
After a number of events occur, a Vacation Day will be added in one of the game's towns. Featuring both a day and a night phase, various locations will be available to visit. Visiting heroines will raise their affection while visiting male party members can unlock various bonuses and secret areas.
Another addition to the game are the Soul Cards. Ten of them are determined at the beginning of the game by picking 5 sub-soul types while the rest are obtained through event choices in the first generation. These have a partial impact on what weapons the protagonist of the second generation will use.
Extra mode is unlocked either by finishing the game once or by importing a Clear Data save from the first game. Extra mode comes with tougher battles but also unlocks the Door of Destiny after some progress. Through the Door, players can access the maps from the first game and unlock items and characters from the first game. Leonhardt, his descendants, the heroines, Ellis and Dyshana are unlocked free. However, other playable characters must be downloaded from the Playstation Store. It is currently unknown if this will be a feature in the English versions or if it have to be downloaded from the Playstation Network/Xbox Live Marketplace.
Door of Destiny
The Door of Destiny is only available in Extra Mode and allows the players to return to the continents from Record of Agarest War play the story of the first game. Battle points are removed but mandatory battles and boss battles are still present. Every event except the Nine Questions is available, although event choices will only impact the dialogue and the Link Gauge. The game is locked to true ending however, so there's no need to worry about the Link Gauge.
Lucrellia is unlocked very early in the First Generation, Graccea is unlocked at the middle of the First Generation, Fendias is unlocked at the start of the Second Generation, Enhambre is unlocked at the middle of the Second Generation, Aegisthus is unlocked near the ending of the Second Generation and The Boundary Edge (where Chaos resides) is unlocked after defeating the 5 gods.
The brides are set by default to Fyuria, Valeria, Lavinia and Hildegard, and there is no option of choosing otherwise. Leohardt and Ellis are unlocked after the first event in Lucrellia and the other heroes and heroines are unlocked after finishing their generation through the Door of Destiny. Dyshana is also unlocked after her event in the Fifth Generation of the first game. All other party members are DLCs. After Graccea becomes available, Ellis will change to her adult form.
In addition, Ellis and Dyshana have special arts executed with their Zero counterparts.
On November 5, 2010, Aksys Games announced that it will bring both the PlayStation 3 and Xbox 360 versions of Agarest Senki Zero to North America as Record of Agarest War Zero. It was released on June 14, 2011.
- The Limited Edition will include:
- 48 page Character Data Guide
- The Soundtrack
- Special Card Set Including one deck of Playing Card (with characters printed on them) and a deck of collectible skill card with a specil box.
Ghostlight, on the other hand, is bringing the game to SCEE territories as a PlayStation 3-exclusive.
- The Collector Edition will include
- Black T-shirt (bespoke design to Ghostlight ) *GL pre-order item only*
- Blu-ray PS3 game (of course)
- A3 double sided poster showing on one side the concept drawing of the image used on the inlay and on the other the finished coloured artwork
- Agarest: GoWZ OST
- 3 x 3D lenticular art cards
- All of this will be packaged neatly in to a Collector's Edition box.