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True End

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Obtaining True End

- At the start of the 5th generation, be low-NEUTRAL - there are a lot of enforced LIGHT boosting events that you only want to push you back to NEUTRAL and not into LIGHT.

- When taking over bases in the 5th generation, go in the order Southwest (path towards Lingen) -> North (path towards Centan) -> Northwest (short path to Vol Tuanor)

- Do not get a dark alignment on any of the previous forts mentioned above

- Ensure all 5th generation characters join you.

  • Dyshana: Conversation event on Marena Highway. Must be NEUTRAL.
  • Murmina: Joins on the southwest route to Karunikara.
  • Vashtor: Do not do anything to him for 7 turns during his fight.
  • Beatrice: Joins in a conversation event at Limberg.

- Have under 500 turns on the counter; note that you may go over 100 turns in a single generation as long as your total is under 500.

- After the Summerill Battle, if the gauge is NEUTRAL, you should move to the True Ending.

Notes

- All marionettes will be revived once the true end has been activated.

- The Gods can be killed in any order, except for storyline Chaos. Storyline Chaos's point in the boundary field will appear after you have defeated the other 5 gods.

- Killing storyline Chaos will get you the ending sequence, and take you to the credits. You may begin a new game plus right after, but if you're playing on hard difficulty, you can choose to continue where you left off to take care of unfinished business.

- The Boundary Field can be tackled before or after finishing the True End.

- If you've already defeated Holy Dragon in hard before defeating storyline Chaos, you'll have to do so again in the post-game in order to open up the hard-mode-only routes.

- In order to unlock the Hard Mode only routes, the Holy Dragon has to be defeated twice.

Boundary Field / Post Game

- The Boundary Field has optional bosses at each of the crystal points. Killing these bosses yield special items and titles.

- Additional parts of the Boundary Field can be unlocked by defeating the optional bosses.

- True route in easy/normal mode's will only go up to Chaos LVL350. In hard mode the game will continue all the way to 999.

The Boundary Plane

Boundary Plane

  • Location names are based off the NA PS3 version of the game.
  • The bosses can be fought in any order, as long as the pathways to get to them are open. Upon arrival to the Boundary Plane, there will be 3 paths open initially.
  • Enemy forces in each location may vary in numbers and composition. This list provides typical encounters.
  • Boss locations usually have 1 boss and 2 other monsters on the first visit. This may change on return visits.
  • Note that all enemies in the extra paths opened in hard mode are about 3x the levels they were initially when you beat them in the easy/normal paths.

1. The Boundary Plane

  • Starting Point

2. Visions

3. Baubles

4. Malice

5. Intimidation

6. Glarva (Boss)

7. Avidya

8. Contempt

  • Arc Knight x2
  • Dark Knight x2
  • Titania x2

9. Palingenesis

10. Disorder

11. Nil (Boss)

  • Nil x1
  • Evil Dragon x2

12. Meaning

  • Arc Knight x2
  • Dark Knight x2
  • Titania x2

13. Sympathy

14. Ultimate

  • Griffin x1
  • Vampire x2

15. Limits

16. Rune Blade (Boss)

17. Transcendence

18. Failure

19. Condemnation

  • Death Knight x2
  • Rafflesia x2

20. Hypocricy

21. Teomedra (Boss)

22. Harmlessness

23. Disillusionment

24. Deprivation

25. Shadow of Death

26. Downfall

  • Dark Angel x3
  • Reaper x2

27. Creation

28. Calamity

  • Dryad x1
  • Angel Knight x2
  • Kaiser Slime x3

29. Satanael (Boss)

30. Distress

31. Sloth

  • Kraken x1
  • Revenant x2
  • Titania x2

32. Disgrace

  • Cyclops x1
  • Angel Knight x2
  • Vampire x2

33. Subtle Grace

34. Valor

35. Drama

A combination of two of the following:

  • Ouroboros x1
  • Dark Angel x3
  • Vampire Lady x3

36. Cursed Sword (Boss)

37. Reversion

  • Dark Knight x3
  • Rakshasa x2
  • Rafflesia x2

38. Genocide

  • Arc Knight x3
  • Revenant x2
  • King Slime x2

39. Horror

  • Ring Dragon x2
  • Reaper x2
  • Death Knight x2

40. Coercion

  • Master Golem x1
  • Angel Knight x2
  • Lamia Queen x2

41. Astral (Boss)

42. Regret

  • Dullahan x1
  • Vampire Lady x2
  • Death Knight x2

43. Isolation

  • Shadow Fenrir x1
  • Demon Lord x2
  • Lamia Queen x2

44. Asininity

  • Griffin x1
  • King Slime x2

45. Samsara

  • Demon Lord x2
  • Rakshasa x2
  • Dark Knight x2

46. Enmity

  • Death Knight x3
  • Kaiser Slime x3
  • Titania x3

47. Refusal

  • Gold Dragon x1
  • Vampire x2
  • Ancient x2

48. Humility

  • Evil Dragon x1
  • Dark Angel x2
  • Vampire Lady x2

49. Vermillion (Boss)

50. Tragedy

  • Luijt x1
  • Dark Angel x2
  • Ancient x2

51. Denial

  • Dryad x1
  • Rafflesia x2
  • Kaiser Slime x2

52. Folly

  • Chariot x1
  • Demon Lord x2
  • Lamia Queen x2

53. Agony

54. Revenge

  • Arc Dragon x1
  • Demon Lord x2
  • Reaper x2

55. Kaiser Dragon (Boss)

56. Beauty

  • Arc Dragon x1
  • Ancient x5

57. Eternalness

  • Arc Dragon x1
  • Dark Angel x5

58. Holy Dragon (Boss)

59. Sealed One (Boss)

60. Reluctance

  • Luijt x2
  • Death Knight x2
  • King Slime x2

61. Poverty

  • Luijt x2
  • Dark Knight x2
  • Titania x2

62. Lightning

  • Master Golem x1
  • King Slime x2
  • Angel Knight x2

63. Blade of the Warlord

  • Cursed Sword x1
  • Rune Blade x1
  • Lindwor x1

64. Corruption

  • Ancient x3
  • Dark Angel x2
  • Lamia Queen x2

65. Extortion

  • Reaper x3
  • Kaiser Slime x2
  • Lamia Queen x3

66. Purgatory

  • Griffin x1
  • Dark Angel x2
  • Revenant x3

67. Dragon Lord's Wrath

68. Deception

  • Arc Knight x3
  • King Slimes x3

69. Absolute Zero

  • Reaper x3
  • Dark Angel x3

70. Awe

  • Gold Dragon x2
  • Rakshasa x3
  • Titania x2

71. Devilsbane

72. Ignorance

  • Rakshasa x2
  • King Slime x2
  • Death Knight x3

73. Solitude

  • Dark Knight x2
  • Titania x2
  • Angel Knight x3

74. Rejection

  • Ring Dragon x2
  • Death Knight x2
  • Luijt x3

75. Devourer of Worlds

  • Glarva x1
  • Teomedra x1

76. Convulsion

  • Titania x3
  • Reaper x3
  • Vampire x3

77. Moment

  • Titania x3
  • Revenant x2
  • Vampire x2

78. Demon

  • Rafflesia x2
  • Gold Dragon x2
  • Death Knight x3

79. Ultimate Weapon

  • Vermillion x1
  • Vermilliion (Left Arm) x1
  • Vermillion (Right Arm) x1

80. Honor

  • Titania x2
  • King Slime x2
  • Dark Knight x2

81. Degradation

  • Rafflesia x2
  • Gold Dragon x2
  • Death Knight x3

82. Pitch Black

  • Arc Knight x3
  • Dark Knight x3
  • Guardian x2

83. Divine Beast

84. Terror

  • Vampire Lady x3
  • Demon Lord x2
  • Dark Knight x3

85. Squall

  • Luijt x3
  • Ancient x3
  • Chariot x1

86. Ancient Dragon King

87. Self-Determination

  • Ancient x3
  • Rafflesia x2
  • Revenant x3

88. Chaos

  • Kaiser Slime x3
  • Lamia Queen x2
  • Cyclops x2

89. King of Darkness

90. Collision

  • Reaper x3
  • Vampire x2
  • Arc Knight x2

91. Destruction

  • Vampire Lady x2
  • Vampire x3
  • Fafner x2

92. Realm of Earth

93. Ruthlessness

  • Ancient x3
  • Titania x2
  • Death Knight x3

94. Artifice

  • Kaiser Slime x3
  • Kraken x2
  • Revenant x3

95. Realm of Time

96. Despair

  • Lamia Queen x2
  • Rafflesia x3
  • Revenant x 3

97. Hellfire

98. Realm of Fire

99. Jealousy

100. Emptiness

101. Realm of Spirits

102. Maelstrom

103. Ruin

  • Shadow Fenrir x2
  • Kaiser Slime x3
  • Reaper x2

104. Realm of Heaven

105. Cause

  • Dark Angel x3
  • Kaiser Slime x3
  • Reaper x2

106. Hope

  • Dullahan x1
  • Demon Lord x3
  • Reaper x2

107. Darkness

108. Indignation

109. Demise

110. Wahrheit

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