Fandom

Agarest Wiki

True End

1,930pages on
this wiki
Add New Page
Talk21 Share

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

Obtaining True End

- At the start of the 5th generation, be low-NEUTRAL - there are a lot of enforced LIGHT boosting events that you only want to push you back to NEUTRAL and not into LIGHT.

- When taking over bases in the 5th generation, go in the order Southwest (path towards Lingen) -> North (path towards Centan) -> Northwest (short path to Vol Tuanor)

- Do not get a dark alignment on any of the previous forts mentioned above

- Ensure all 5th generation characters join you.

  • Dyshana: Conversation event on Marena Highway. Must be NEUTRAL.
  • Murmina: Joins on the southwest route to Karunikara.
  • Vashtor: Do not do anything to him for 7 turns during his fight.
  • Beatrice: Joins in a conversation event at Limberg.

- Have under 500 turns on the counter; note that you may go over 100 turns in a single generation as long as your total is under 500.

- After the Summerill Battle, if the gauge is NEUTRAL, you should move to the True Ending.

Notes

- All marionettes will be revived once the true end has been activated.

- The Gods can be killed in any order, except for storyline Chaos. Storyline Chaos's point in the boundary field will appear after you have defeated the other 5 gods.

- Killing storyline Chaos will get you the ending sequence, and take you to the credits. You may begin a new game plus right after, but if you're playing on hard difficulty, you can choose to continue where you left off to take care of unfinished business.

- The Boundary Field can be tackled before or after finishing the True End.

- If you've already defeated Holy Dragon in hard before defeating storyline Chaos, you'll have to do so again in the post-game in order to open up the hard-mode-only routes.

- In order to unlock the Hard Mode only routes, the Holy Dragon has to be defeated twice.

Boundary Field / Post Game

- The Boundary Field has optional bosses at each of the crystal points. Killing these bosses yield special items and titles.

- Additional parts of the Boundary Field can be unlocked by defeating the optional bosses.

- True route in easy/normal mode's will only go up to Chaos LVL350. In hard mode the game will continue all the way to 999.

The Boundary Plane

Boundary Plane

  • Location names are based off the NA PS3 version of the game.
  • The bosses can be fought in any order, as long as the pathways to get to them are open. Upon arrival to the Boundary Plane, there will be 3 paths open initially.
  • Enemy forces in each location may vary in numbers and composition. This list provides typical encounters.
  • Boss locations usually have 1 boss and 2 other monsters on the first visit. This may change on return visits.
  • Note that all enemies in the extra paths opened in hard mode are about 3x the levels they were initially when you beat them in the easy/normal paths.

1. The Boundary Plane

  • Starting Point

2. Visions

3. Baubles

4. Malice

5. Intimidation

6. Glarva (Boss)

7. Avidya

8. Contempt

  • Arc Knight x2
  • Dark Knight x2
  • Titania x2

9. Palingenesis

10. Disorder

11. Nil (Boss)

  • Nil x1
  • Evil Dragon x2

12. Meaning

  • Arc Knight x2
  • Dark Knight x2
  • Titania x2

13. Sympathy

14. Ultimate

  • Griffin x1
  • Vampire x2

15. Limits

16. Rune Blade (Boss)

17. Transcendence

18. Failure

19. Condemnation

  • Death Knight x2
  • Rafflesia x2

20. Hypocricy

21. Teomedra (Boss)

22. Harmlessness

23. Disillusionment

24. Deprivation

25. Shadow of Death

26. Downfall

  • Dark Angel x3
  • Reaper x2

27. Creation

28. Calamity

  • Dryad x1
  • Angel Knight x2
  • Kaiser Slime x3

29. Satanael (Boss)

30. Distress

31. Sloth

  • Kraken x1
  • Revenant x2
  • Titania x2

32. Disgrace

  • Cyclops x1
  • Angel Knight x2
  • Vampire x2

33. Subtle Grace

34. Valor

35. Drama

A combination of two of the following:

  • Ouroboros x1
  • Dark Angel x3
  • Vampire Lady x3

36. Cursed Sword (Boss)

37. Reversion

  • Dark Knight x3
  • Rakshasa x2
  • Rafflesia x2

38. Genocide

  • Arc Knight x3
  • Revenant x2
  • King Slime x2

39. Horror

  • Ring Dragon x2
  • Reaper x2
  • Death Knight x2

40. Coercion

  • Master Golem x1
  • Angel Knight x2
  • Lamia Queen x2

41. Astral (Boss)

42. Regret

  • Dullahan x1
  • Vampire Lady x2
  • Death Knight x2

43. Isolation

  • Shadow Fenrir x1
  • Demon Lord x2
  • Lamia Queen x2

44. Asininity

  • Griffin x1
  • King Slime x2

45. Samsara

  • Demon Lord x2
  • Rakshasa x2
  • Dark Knight x2

46. Enmity

  • Death Knight x3
  • Kaiser Slime x3
  • Titania x3

47. Refusal

  • Gold Dragon x1
  • Vampire x2
  • Ancient x2

48. Humility

  • Evil Dragon x1
  • Dark Angel x2
  • Vampire Lady x2

49. Vermillion (Boss)

50. Tragedy

  • Luijt x1
  • Dark Angel x2
  • Ancient x2

51. Denial

  • Dryad x1
  • Rafflesia x2
  • Kaiser Slime x2

52. Folly

  • Chariot x1
  • Demon Lord x2
  • Lamia Queen x2

53. Agony

54. Revenge

  • Arc Dragon x1
  • Demon Lord x2
  • Reaper x2

55. Kaiser Dragon (Boss)

56. Beauty

  • Arc Dragon x1
  • Ancient x5

57. Eternalness

  • Arc Dragon x1
  • Dark Angel x5

58. Holy Dragon (Boss)

59. Sealed One (Boss)

60. Reluctance

  • Luijt x2
  • Death Knight x2
  • King Slime x2

61. Poverty

  • Luijt x2
  • Dark Knight x2
  • Titania x2

62. Lightning

  • Master Golem x1
  • King Slime x2
  • Angel Knight x2

63. Blade of the Warlord

  • Cursed Sword x1
  • Rune Blade x1
  • Lindwor x1

64. Corruption

  • Ancient x3
  • Dark Angel x2
  • Lamia Queen x2

65. Extortion

  • Reaper x3
  • Kaiser Slime x2
  • Lamia Queen x3

66. Purgatory

  • Griffin x1
  • Dark Angel x2
  • Revenant x3

67. Dragon Lord's Wrath

68. Deception

  • Arc Knight x3
  • King Slimes x3

69. Absolute Zero

  • Reaper x3
  • Dark Angel x3

70. Awe

  • Gold Dragon x2
  • Rakshasa x3
  • Titania x2

71. Devilsbane

72. Ignorance

  • Rakshasa x2
  • King Slime x2
  • Death Knight x3

73. Solitude

  • Dark Knight x2
  • Titania x2
  • Angel Knight x3

74. Rejection

  • Ring Dragon x2
  • Death Knight x2
  • Luijt x3

75. Devourer of Worlds

  • Glarva x1
  • Teomedra x1

76. Convulsion

  • Titania x3
  • Reaper x3
  • Vampire x3

77. Moment

  • Titania x3
  • Revenant x2
  • Vampire x2

78. Demon

  • Rafflesia x2
  • Gold Dragon x2
  • Death Knight x3

79. Ultimate Weapon

  • Vermillion x1
  • Vermilliion (Left Arm) x1
  • Vermillion (Right Arm) x1

80. Honor

  • Titania x2
  • King Slime x2
  • Dark Knight x2

81. Degradation

  • Rafflesia x2
  • Gold Dragon x2
  • Death Knight x3

82. Pitch Black

  • Arc Knight x3
  • Dark Knight x3
  • Guardian x2

83. Divine Beast

84. Terror

  • Vampire Lady x3
  • Demon Lord x2
  • Dark Knight x3

85. Squall

  • Luijt x3
  • Ancient x3
  • Chariot x1

86. Ancient Dragon King

87. Self-Determination

  • Ancient x3
  • Rafflesia x2
  • Revenant x3

88. Chaos

  • Kaiser Slime x3
  • Lamia Queen x2
  • Cyclops x2

89. King of Darkness

90. Collision

  • Reaper x3
  • Vampire x2
  • Arc Knight x2

91. Destruction

  • Vampire Lady x2
  • Vampire x3
  • Fafner x2

92. Realm of Earth

93. Ruthlessness

  • Ancient x3
  • Titania x2
  • Death Knight x3

94. Artifice

  • Kaiser Slime x3
  • Kraken x2
  • Revenant x3

95. Realm of Time

96. Despair

  • Lamia Queen x2
  • Rafflesia x3
  • Revenant x 3

97. Hellfire

98. Realm of Fire

99. Jealousy

100. Emptiness

101. Realm of Spirits

102. Maelstrom

103. Ruin

  • Shadow Fenrir x2
  • Kaiser Slime x3
  • Reaper x2

104. Realm of Heaven

105. Cause

  • Dark Angel x3
  • Kaiser Slime x3
  • Reaper x2

106. Hope

  • Dullahan x1
  • Demon Lord x3
  • Reaper x2

107. Darkness

108. Indignation

109. Demise

110. Wahrheit

Also on Fandom

Random Wiki